PowerPlanner - a learning game

PowerPlanner is a learning game for high schools about meeting electricity needs with renewable energies. The game confronts students with the following learning goals:

  • Know how power consumption varies throughout the day and how fluctuations are handled.
  • Know the consequences of supplying electricity from renewable forms of energy.
  • Experience different types of power plant and their characteristics.

The game is designed so that in addition to attaining its learning goals it can also be flexibly integrated into the teaching schedule.

Published by

ABB Switzerland
Brown Boveri Strasse 6
5400 Baden

Marc Suter, Markus von Allmen

Educational concept and realization

LerNetz AG – network for interactive learning media, Berne and Zurich

Project Team LerNetz AG

Marc Widmer (Project Leader)
Andreas Hieber
Tinu Gerber
Michel Wacker (Starnut)
Christoph Frei (Chragokybernetiks)


Created 2011